#ifndef CONFIG_H
#define CONFIG_H

//页面数据
#define GAME_WIDTH 500
#define GAME_HEIGHT 890
#define GAME_TITLE "逃亡 v1.0"
#define GAME_RES_PATH "./res.rcc"
#define GAME_RATE 10

//地图数据
#define MAP_PATH ":/resource/background"
#define MAP_SCROLL_SPEED 2

//豌豆数据
#define HERO_PATH ":/resource/me"

//子弹数据
#define BULLET_PATH ":/resource/bullet"
#define BULLET_SPEED 5

#define BULLET_NUM 30
#define BULLET_INTERVAL 60

//敌机数据
#define ENEMY1_PATH ":/resource/enemy1"
#define ENEMY1_SPEED 3
#define ENEMY1_NUM 20
#define ENEMY1_INTERVAL 50

//爆炸资源
#define BOMB_PATH ":/resource/splash%1"
#define BOMB_NUM 20
#define BOMB_MAX 4
#define BOMB_INTERVAL 4

#endif // CONFIG_H
